eligibbs
4f83a41fe9
Start adding cultivator and fish items, and recipe builder adjustments as well is egg block adjustments
2026-06-17 14:59:01 -04:00
eligibbs
a7ad9f50c1
Help pathfinding in water, more to come
2026-06-15 13:15:00 -04:00
eligibbs
9e022dd562
Adds better swimming/floating logic, Changes tail code logic
2026-06-15 12:54:31 -04:00
eligibbs
efb326a186
starts to add mawsonia and alligator gar as well as scale debug
2026-06-11 23:15:06 -04:00
eligibbs
26422f23cf
starts to add mawsonia and alligator gar as well as scale debug
2026-06-11 23:13:11 -04:00
eligibbs
7640d77b1e
starts to add coelacanth and marine AI
2026-06-11 17:14:10 -04:00
eligibbs
e5892ea61d
Hitbox adjustment again
2026-06-11 09:44:20 -04:00
eligibbs
5c885183e9
Adds debug mode and simplifies size setting in code, updates male indom texture, and model size adjustments
2026-06-11 00:54:10 -04:00
eligibbs
1a499cf057
Fixes map colors for blocks
2026-06-10 20:58:27 -04:00
eligibbs
19074ff139
Made permafrost generation actually respect the new snowy biomes tag, and moved ore generation to LOCAL_MODIFICATIONS to try and combat fabrics awful ordering nonsense
2026-06-10 17:44:40 -04:00
eligibbs
0ff11e6884
Fixed Thescelosaurus fresh skull name
2026-06-09 22:36:19 -04:00
eligibbs
73f283d940
Fixed the DNA Extractor recipe provider to actually pass weights in to the 1.20.1 branch
2026-06-09 22:17:37 -04:00
eligibbs
5786bfec65
Updates backend dependencies and fixes amber random DNA implementation
2026-06-09 21:18:11 -04:00
eligibbs
51191fa245
Added Sandstone Path, Chiseled Brick Path, Concrete Path, and Chiseled Gray Terracotta Path
2026-06-07 22:17:16 -04:00
eligibbs
4f5aabf271
Added stair, slab, and wall variants of charred terracotta, gypsum stone, gypsum cobblestone, smooth gyspum stone, chiseled gypsum stone, reinforced stone, and chiseled reinforced stone
2026-06-07 17:13:32 -04:00
eligibbs
0b2a1e5535
add lang keys for previously added permafrost block and frozen bone item
2026-06-07 15:39:28 -04:00
eligibbs
7873b78180
Added variable size
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Added variable and dynamic hitbox
Added dynamic growth times
Added name tag skin handling
Added Frozen Bone item
Added Permafrost block and frozen bone drop, with spawn rules
Changed Stone Fossil and Deepslate Fossil to have random texture
2026-06-07 14:20:19 -04:00
eligibbs
d8a2029c79
Added variable size
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Added variable and dynamic hitbox
Added dynamic growth times
Ony Achillobator test
(FIX FOR 1.21.1)
2026-06-06 18:40:59 -04:00
eligibbs
571a8ab820
Added variable size
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Added variable and dynamic hitbox
Added dynamic growth times
Ony Achillobator test
2026-06-06 18:31:48 -04:00
eligibbs
4447ee8ec4
Add missing mixins to Forge
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Add issues url to the mod
Add water hunting to avians
2026-06-06 17:46:33 -04:00
eligibbs
4d2921a925
Fixed a crash found in #25 relating to spawn configuration registration
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Actually defined hitbox sizes
Made size adjustments to several creatures
Added the Achillobator, Chilesaurus, Mussaurus, Suchomimus, Thescelosaurus and it's items
Improved swimming behavior for terrestrial and avian creatures
Made Dilophosaurus animation fixes relating to its frill
Added natural breeding as life finds a way
Added a short amount of health regeneration after full hunger so dinos don't die from hunting too much
Fixed avian AI to not select the Idle state while flying, and generally improved their behavior
Increased the chance and timespan of which dinos select a new place to move
Increased the minimum speed for dinos to move when roaming to stop animations not playing
Set a minimum speed when a dino is on Ice so it actaully moves
Add random setting to spawn egg item Fix entities not middle-mouse-clickable
Drastically reduced spawn rate of many creatures
Fixes hand feeding, and thereby being able to put entities in the breeding state
Replaces machine models
Changed AI to ignore creepers
Adds tags for each entity in the forge namespace to have compatibility with other mods that add the same entity, as long as they support this too
Fixes machine input and export logic with pipes and hoppers
Fixes inworld water input via bucket with fossil cleaner
Fixes pipe logic to actually select a new fill point Fixes herbivores not being able to self feed
2026-06-05 23:08:50 -04:00
eligibbs
e6a57740b2
fix spawn conditions
2026-06-01 15:08:17 -04:00
Eli Gibbs
6f8dbd4332
Merge pull request #31 from classic-mods-revived/step-sound
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step-sound
2026-06-01 14:52:45 -04:00
Eli Gibbs
288295ede5
Merge pull request #30 from classic-mods-revived/dilo
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dilo
2026-06-01 14:52:17 -04:00
Eli Gibbs
590da6b912
Merge pull request #29 from classic-mods-revived/float
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float
2026-06-01 14:51:54 -04:00
Eli Gibbs
2459928bda
Merge pull request #28 from classic-mods-revived/achillobator
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achillobator
2026-06-01 14:51:31 -04:00
Eli Gibbs
3bc738c03c
Merge pull request #27 from classic-mods-revived/hitboxes
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hitboxes
2026-06-01 14:50:59 -04:00
Eli Gibbs
e44d1c6c45
Merge branch 'main' into hitboxes
2026-06-01 14:50:40 -04:00
eligibbs
54a27d9ab4
fix #25
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Changes spawnplacements to be able to queue with other mods, rather than strictly in SETUP, this might cause other issues
(and bump version)
2026-06-01 14:41:59 -04:00
eligibbs
434d843b05
fix #25
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Changes spawnplacements to be able to queue with other mods, rather than strictly in SETUP, this might cause other issues
2026-06-01 14:41:59 -04:00
eligibbs
37e54f181d
fix missing step sound for spinosaurus and giganotosaurus
2026-06-01 13:38:44 -04:00
eligibbs
8a5b5f0834
dilo frill overlay
2026-06-01 13:33:48 -04:00
eligibbs
60731e1bca
change swimming to be bettertm
2026-06-01 12:48:38 -04:00
eligibbs
d0e90b6029
add achillobator (untweaked)
2026-06-01 00:24:06 -04:00
eligibbs
fe2dc22d33
adjusts sizes of compy, edmonto, galli, ludo, and stego and fixes all hitboxes
2026-05-31 22:59:41 -04:00
eligibbs
856bd20dd7
fix #25
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Changes spawnplacements to be able to queue with other mods, rather than strictly in SETUP, this might cause other issues
(and bump version)
2026-05-31 21:46:39 -04:00
eligibbs
012b0a9e14
fix #25
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Changes spawnplacements to be able to queue with other mods, rather than strictly in SETUP, this might cause other issues
2026-05-31 21:41:07 -04:00
Eli Gibbs
1039a293a2
Merge pull request #7
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readme
2026-05-26 21:57:51 -04:00
natalie
86578a481c
update Readme
2026-05-26 21:53:28 -04:00
natalie
8ba5a7de40
update Readme
2026-05-26 21:51:34 -04:00
Eli Gibbs
0d5d55293f
Merge pull request #6 from classic-mods-revived/readme
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update Readme
2026-05-26 21:38:19 -04:00
natalie
c7de3a7f80
update Readme
2026-05-26 21:16:48 -04:00
eligibbs
8518377906
License sync and build fix
2026-05-22 10:47:25 -04:00
eligibbs
33307796d5
203
2026-05-22 00:19:22 -04:00
eligibbs
4bdca7f0a7
203
2026-05-21 23:52:56 -04:00
eligibbs
fde40e55e0
203
2026-05-21 23:44:21 -04:00
eligibbs
463334f1c5
TRUE 0.102.0 PARITY!!!!
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Actaully adds ore generation
Actually adds natural spawning
Change requirePower to default to false
2026-05-21 18:15:29 -04:00
eligibbs
f9f300cde7
Swap entity models -quetz
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Adds ore generation
Adds natural spawning
Should be parity to 0.102.0!
2026-05-21 01:36:47 -04:00
eligibbs
5ad2295336
Update to proper configs, as well as add no power requirement to machines
2026-05-20 23:42:27 -04:00
eligibbs
05325f6008
Moved save logic inside the 1.20 branch, as they don't compile without errors on 1.21
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Change hybridizer logic to no longer require a catalyst
fix brachiosaurus_dna.png
Fix flame texture on generator for 1.21
Adds power handling for machines in NF 1.21
Adds power handling to fabric
Actually fix screen registration for Fabric 1.20
2026-05-20 22:56:50 -04:00