Actually defined hitbox sizes Made size adjustments to several creatures Added the Achillobator, Chilesaurus, Mussaurus, Suchomimus, Thescelosaurus and it's items Improved swimming behavior for terrestrial and avian creatures Made Dilophosaurus animation fixes relating to its frill Added natural breeding as life finds a way Added a short amount of health regeneration after full hunger so dinos don't die from hunting too much Fixed avian AI to not select the Idle state while flying, and generally improved their behavior Increased the chance and timespan of which dinos select a new place to move Increased the minimum speed for dinos to move when roaming to stop animations not playing Set a minimum speed when a dino is on Ice so it actaully moves Add random setting to spawn egg item Fix entities not middle-mouse-clickable Drastically reduced spawn rate of many creatures Fixes hand feeding, and thereby being able to put entities in the breeding state Replaces machine models Changed AI to ignore creepers Adds tags for each entity in the forge namespace to have compatibility with other mods that add the same entity, as long as they support this too Fixes machine input and export logic with pipes and hoppers Fixes inworld water input via bucket with fossil cleaner Fixes pipe logic to actually select a new fill point Fixes herbivores not being able to self feed
A free dinosaur mod for 1.20.1 and 1.21.1, inspired by the classic JurassiCraft experience – no paywalls, no nonsense.
📦 About the Mod:
Jurassic Revived is a fan-made dinosaur mod for Minecraft 1.20.1 and 1.21.1, inspired by the gameplay and features of the original JurassiCraft mod.
🧬 Core Features:
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🦴 Fossil & DNA System Dig up fossils, extract DNA, and bring dinosaurs back to life using high-tech machines.
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🧠 Dynamic Dinosaur AI Species-specific behaviors such as aggression, fleeing, roaming, and herding.
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🏞️ Park-Building Tools Create enclosures, labs, research zones, and viewing areas.
💾 Installation (if not using a launcher):
Requires Minecraft Forge for 1.20.1 or Neoforge for 1.21.1
Download the mod
- Download Geckolib, Architectury, and Cloth Config for your chosen version
- As with any mod/modpack a mod like JEI or EMI as well as Jade is recommended, again, download for your chosen version
- Drop all downloaded mods into the mods folder
- Compatible with most Forge/Neoforge-based modpacks for 1.20.1 and most Neoforge-based modpacks for 1.21.1
🚧 Early Development Warning
⚠️ This mod is in a VERY early stage of development. Expect bugs, missing features, and frequent changes. Feedback is welcome, but please be patient! is mod is in a VERY early stage of development. Expect bugs, missing features, and frequent changes. Feedback is welcome, but please be patient!
🛠️ How to Open in an IDE
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Import the Project
- Pull the repository to your local machine.
- Allow Gradle to sync completely (usually takes ~2 minutes).
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Select Version
- Use the included run configurations to set your workspace and have Java 21 installed and available:
Switch to 1.20.1Switch to 1.21.1
- Note: With IntelliJ idea, you can install the Stonecutter plugin and it becomes a dropdown at the top left
- Use the included run configurations to set your workspace and have Java 21 installed and available:
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Launch the Game
- You can launch any of the four targets immediately using the generated Client, Data, or Server run configurations (make sure to have Java 17 and 21 installed and available:
- Fabric: 1.20.1 & 1.21.1
- NeoForge: 1.21.1
- Forge: 1.20.1
- Note: Be sure to have the proper stonecutter version seleted
- You can launch any of the four targets immediately using the generated Client, Data, or Server run configurations (make sure to have Java 17 and 21 installed and available:

